4 x Dry-contact Relay Output w/ 900mA self-healing fuses (8-pin Molex)
RidePlayer provides an elegant solution to many of the unique challenges encountered with implementing vehicle-based (“on-board”) audio and show control for themed attractions.
The most significant of those challenges is the ability to precisely synchronize on-board audio with wayside audio, video, lighting, animatronics, etc. RidePlayer accomplishes this by providing a state-of-the-art synchronization system that can use one of several methods to maintain lock between on-board and wayside systems. Those methods include GPS (which can be distributed with repeaters for indoor applications), SMPTE (which can be transmitted wirelessly), Video Genlock, and IEEE-1588 (CIP Sync).
Another significant challenge is the ability to trigger and monitor important sub-systems like animation controllers, PLCs, RFID scanners, and other miscellaneous equipment. RidePlayer overcomes this challenge by integrating the power of Alcorn McBride V-Series control into the same hardware platform. This means the capability to interface to just about any device including PLCs, animation controllers, sensors, lighting systems, video servers, and our ShowTouch panels.
Of course, the primary purpose of this device is to provide high-quality audio playback so it has a wide-range of features to suit that requirement well. It will be capable of sourcing up to 16 outputs of 24-bit 48kHz uncompressed audio with the ability to route, mix, and crossfade between tracks. It can even accept up to 16 network audio inputs and mix them to those outputs, streamlining the production process and enabling easy integration with systems like game engines or paging stations.